Weaving through the streets of Hong Kong with Sleeping Dogs’ designer


Techradar: “Sleeping Dogs’ open world is one of my favorite in gaming. It captures the variety, buzz and character of Hong Kong as well as any action movie, and the setting feels as believable now as it did when it came out in 2012. I wanted to find out how the now-defunct United Front Games managed to capture this world, so I spoke to design director Mike Skupa, who told me about the “battle” between making a fun, accessible game and recreating Hong Kong faithfully – and how a trip to the city changed the way the team thought about its world.”


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